The cheats, like in Jedi Academy, aren’t as robust as the original PC version, but it’s better than nothing. Once you’ve followed the instructions above, you’ll have a menu with cheats that you can enable/disable at your leisure.
Still at it, not happy with the methods I thought of or code required to build this shit up, but I'm getting there.Īttached is the dumper and console enabler (you might already have this shit via Otis_Inf's Universal Console Unlocker). Been at it for a bit, mainly in the sense of trying to devise a method that would allow me to port all the mapping I've done in 圆4dbg (function names, variables, etc. Game File Version: 4.21.2.0 (which is the UE4 engine version)įinally gotten to post something about this game. Game Process: starwarsjedifallenorder.exe Game Version: 4.21-CL-0 (use gamever command in the console) It still works to right-click, though there won't be any contact with the AI. Note that using stock 'god' with the prevent script above will disable the parrying ability. Supporting video with commentary (I recommend watching it, as you may learn a thing or two yeah, it's 40min long, so don't whine):
Starwarsjedifallenorder.CT Update #1 (22.71 KiB) Downloaded 48 times The script just clears up the Console output, just in case you find it overcrowded with bloated stuff The script will hook the location in the engine where the bCanBeDamaged bool is reset by the various events I've listed in the post here you will need the CheatManager UObject created so you can run the 'god' command using this script without the one above is useless! Will create the CheatManager UObject tied to your SwPlayerCharacter you can now use 'god', 'toggledebugcamera' or 'teleport' (and perhaps many others) commands You can also use Frans' Universal Unlocker, no problem in doing that.Ģ) Run Cheat Engine, target 'starwarsjedifallenorder.exe' process and load the table up.ģ) Activate the script first, then activate the other two ones as you please: You will need the Console created to be able to make use of it.